SAVE THE BRICK!

Create a Rube Goldberg Machine in Unity using only the physics engine, no code. With just basic geometry, rigid bodies, and colliders. 

The "goal" for this Rube Goldberg Machine was to push the small cart at the bottom to catch the falling domino brick. I spent most of the time designing the model and figuring out the parameters for Rigidbody in order to make the catch. By using the two large pink spheres, I was able to create a relatively symmetrical process. Moreover, the bright pink color created a visual focus point hence emphasized the two sections (upper section for the falling brick and lower section for the cart) that were working simultaneously.


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(+1)

Nice